Bryan atkinson

COMPOSING YOUR STORY

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Featured Project

 

GW2 Visions of Eternity: Main Theme Recording

 
 

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My name is Bryan Atkinson, and I am absolutely thrilled to embark on the journey of musical storytelling with you!

I specialize in story-driven fantasy and adventure music, combining sweeping orchestral gravitas with unique instrumentation and sound design to create immersive worlds with a distinct sonic identity.

I take pride in being a collaborative artist dedicated to crafting a compelling, evocative soundtrack. I especially enjoy writing memorable themes that reinforce the story in the right place and at the right time.

Effective communication is key. I aim to understand your creative vision thoroughly and the stories you are telling, whether it be for a game or film. The process of creation is highly collaborative, so complimenting your team’s dynamic is my mission!

I can’t wait to meet you and hear about the project you’re cookin’ up!

Drop me a line!


REVIEWS…

“I had an excellent experience working with Bryan on Guild Wars 2: Janthir Wilds and Visions of Eternity and would wholeheartedly recommend him to anyone looking for top-tier game music. From start to finish, Bryan was consistently professional, reliable, and easy to communicate with. His enthusiasm was evident in every piece he delivered, and it truly elevated the overall experience.”

—Robb Mills, Senior Sound Designer, Arena Net LLC

“Bryan is amazing to work with! He provides quality, professional work with incredibly realistic sound tracks that completely captivate the audience. You will not be disappointed by hiring Bryan to score your film!”

—Luke Hilton, HaYovel – “Joshua and Caleb Report, Stories from the Heartland of Israel”

" Bryan is a professional by all means of the definition. He is incredibly talented and creative and brings a lot to the table. He took my scrambled vision, brought it all together, added to it, and even finished it ahead of our very tight deadline. Any work I have, I am 100% coming back to work with Bryan."

–James Fazio, Shibui Universe (shibuiuniverse.com)

“Bryan composed and produced the score for “Sidekick High” and “door" games. It is Bryan’s absolute reliability and punctuality that impressed us the most. He immediately understood the visions we had and turned them into music which immensely contributed to the games’ atmosphere. “

-Jonas Fisch, “Sidekick High” “Door”

 
 
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